Long-term Dyadic Human Motion Synthesis, Stylized Gaussian Blendshapes, VR-sketches to 3D Garments, and 4D Motion Tokenization
Today in Character Technology - 5.16.25
Long-term Dyadic Human Motion Synthesis, Stylized Gaussian Blendshapes, VR-sketches to 3D Garments, and 4D Motion Tokenization